Iron ghoul 5e
WebApr 20, 2016 · D&D 5E - Curse of Strahd: Death House EN World Dungeons & Dragons Tabletop Roleplaying Games. Keep Your Powder Dry: Firearms for 5E Fantasy Campaigns. … WebIron ghouls and ghasts are the elite members of the imperial legions, acting as non-commissioned officers, officers, and standard-bearers. They feed from the slave pits and …
Iron ghoul 5e
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WebJavelin: Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage. Show Attribute List Attributes Ogre Large giant, Chaotic Evil Armor Class 11 (Hide Armor) Hit Points 59 (7d10+21) Speed 40 ft. STR 19 (+4) DEX 8 (-1) CON 16 (+3) INT 5 (-3) WIS 7 (-2) CHA 7 (-2) WebLook up D&D 5th edition monsters by different criteria, including role. You can also make and use your own homebrew.
WebDec 20, 2024 · Ghoul abilities. 5e Ghoul has some abilities that can prove to be quite dangerous not only to low-level parties if we use them correctly. The Ghoul Bite attack is just a +2 to attack, which is relatively straightforward, while Claws are a more exciting ability with a CON 10 roll, causing paralysis when failing the roll. When looking at the ... WebSmall humanoid (goblinoid), chaotic evil Armor Class 13 (leather armor)Hit Points 7 (2d6)Speed 30 ft. Proficiency Bonus +2Proficiency Bonus +2 (5th Edition Advanced Mode) STR DEX CON INT WIS CHA 8 (-1) 14 (+2) 10 (+0) 10 (+0) 8 (-1) 15 (+2) Skills Stealth +6Senses darkvision 60 ft., passive Perception 9Languages Common, GoblinChallenge 1 …
Web5 (1800 XP) Turning Defiance. The iron ghoul and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead. Actions Multiattack. The … WebIron Golem Large Construct, Unaligned Armor Class 20 (natural armor) Hit Points 210 (20d10 + 100) Speed 30 ft. STR 24 (+7) DEX 9 (-1) CON 20 (+5) INT 3 (-4) WIS 11 (+0) CHA 1 (-5) Damage Immunities Fire, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
WebQuestions or comments can be directed to [email protected].. This work includes material taken from the System Reference Document 5.1 (“SRD 5.1”) by Wizards of the Coast LLC which is available here.The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License.. Check out the GitHub repo.Website built with MkDocs.. Download …
WebMar 26, 2024 · Fail: 1d8 necrotic damage which reduces max HP by the same amount. 3 failed saving throws results in death. A humanoid who dies of ghoul fever rises as a ghoul at the next midnight. You can fiddle with the numbers of course, the gist is exhaustion and repeating necrotic damage which reduces max hp. Steve Geddes. northern nevada coin and bullionWebGhoul Source: 5th Edition SRD Table of Contents Actions Attributes Ghoul Actions Advertisement Create a free account ↓ Attributes Ghoul Actions Bite: Melee Weapon … northern nevada community foundationWebMelee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) necrotic damage. The target must succeed on a DC 13 Constitution saving throw or its hit point maximum is … northern nevada correctional center wardenWebHonestly pretty good. It is indeed a playable Ghoul. Balanced, simple and a interesting. The criticism I have for you however is simply that it is a little average flavour text wise. It is a ghoul yes and it has the abilities of one but it does lacks flavour. If I play as Ghoul I want to be able to eat people and rip them apart with tooth and ... how to run a game using smapiWebDamage Immunities poison Condition Immunities charmed, exhaustion, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Common Challenge 1 (200 XP). Actions. Bite +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage. Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target.Hit: 7 (2d4 + 2) slashing damage. northern nevada dental health programWebBestiary. Search by name on the left, click monster name to display on the right. Press J/K to navigate. northern nevada correctional center mailWebMelee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage. Description Ogres are hulking giants notorious for their quick tempers. When its rage is incited, an ogre lashes out in a frustrated tantrum until it runs out of objects or creatures to smash. northern nevada diaper bank las vegas